Torched is my first experience with coding in C++ and using Unreal Engine. I worked on this project with 4 others. I was lead coder, and responsible for the aura effect and getting the fire particle system to trigger using blueprints. Below is a Youtube video showcasing the short game we were tasked to make in a month.
Antitheosis is a Virtual Reality game that I individually developed. Below is a look at a demo that was produced in spring 2021. This game is currently in development. Enjoy the demo!
Sodisle stands for Social Distance Learning and was an app aimed at teaching children on the spectrum about the importance of personal space and the difference of personal space with friends, family, and strangers. Check out the demo below!